In short, Final Fantasy XIV is not just the best MMO you can play right now, it’s a fantastic Final Fantasy game in its ...
In short, Final Fantasy XIV is not just the best MMO you can play right now, it’s a fantastic Final Fantasy game in its own right. Through its relaunch and subsequent four expansions, FFXIV has slowly morphed from a relatively generic good-versus-evil plot into a sprawling, political, and fantastical thriller. The latest expansion, Endwalker, brings a satisfying conclusion to the game’s now 8+ year storyline, returning some familiar faces, settling old scores, and of course saving the world from the greatest calamity yet.
Don’t be scared away by the fact that it’s online. Despite being an MMO, Square-Enix has streamlined things so much that, if you don’t want to, you really don’t have to play with other people. Story missions are intended to be tackled solo, and even instanced dungeons now have an option for you to enter with computer-controlled party members instead of forcing you into a group with strangers. Of course, it’s also a fully-fleshed MMO with end-game raiding that ranges from totally accessible to maddeningly punishing.
In short, Final Fantasy XIV is not just the best MMO you can play right now, it’s a fantastic Final Fantasy game in its own right. Through its relaunch and subsequent four expansions, FFXIV has slowly morphed from a relatively generic good-versus-evil plot into a sprawling, political, and...
In short, Final Fantasy XIV is not just the best MMO you can play right now, it’s a fantastic Final Fantasy game in its own right. Through its relaunch and subsequent four expansions, FFXIV has slowly morphed from a relatively generic good-versus-evil plot into a sprawling, political, and fantastical thriller. The latest expansion, Endwalker, brings a satisfying conclusion to the game’s now 8+ year storyline, returning some familiar faces, settling old scores, and of course saving the world from the greatest calamity yet.
Don’t be scared away by the fact that it’s online. Despite being an MMO, Square-Enix has streamlined things so much that, if you don’t want to, you really don’t have to play with other people. Story missions are intended to be tackled solo, and even instanced dungeons now have an option for you to enter with computer-controlled party members instead of forcing you into a group with strangers. Of course, it’s also a fully-fleshed MMO with end-game raiding that ranges from totally accessible to maddeningly punishing.